pub fn forward<R: JitRuntime, F: FloatElement, I: IntElement, B: BoolElement>(
input: RenderInput<JitBackend<R, F, I, B>>,
view: &View,
options: &Gaussian3dRenderOptions,
) -> Result<RenderOutput<JitBackend<R, F, I, B>>, Error>Expand description
Render the 3DGS scene (forward).
It computes the colors in RGB space from the 3DGS scene.
The kernels are launched in the following order: