Expand description
3DGS renderer with JIT backend.
Re-exports§
pub use super::backward;
pub use super::forward;
pub use super::Gaussian3dRenderOptions;
pub use super::View;
pub use crate::error::Error;
pub use crate::scene::gaussian_3d::SH_DEGREE_MAX;
pub use rank::TILE_COUNT_MAX;
pub use rasterize::TILE_SIZE_X;
pub use rasterize::TILE_SIZE_Y;
pub use transform::FILTER_LOW_PASS;
Modules§
- JIT kernels.
Structs§
- Generic tensor backend that can be compiled just-in-time to any shader runtime
Constants§
- Maximum of the pixel count in an image (Largest
I_y * I_x
).
Traits§
- The float element type for the jit backend.
- The int element type for the jit backend.
- Just-in-Time runtime extending the cube runtime.
Functions§
- Render the 3DGS scene (backward).
- Render the 3DGS scene (forward).